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dc.contributor.authorO'SULLIVAN, CAROL ANN
dc.date.accessioned2008-07-07T16:24:41Z
dc.date.available2008-07-07T16:24:41Z
dc.date.createdAugust, 2005en
dc.date.issued2005
dc.date.submitted2005en
dc.identifier.citationHowlett, S., Lee, R., and O'Sullivan, C. 'A framework for comparing task performance in real and virtual scenes in proceedings of the ACM symposium on Applied Perception in Graphics and Visualisation, A Coru?a, Spain, August, 2005, edited by Bulthoff, H. and Troscianko, T., ACM Press, pp. 119 - 122.en
dc.identifier.otherY
dc.identifier.otherYen
dc.identifier.urihttp://hdl.handle.net/2262/18279
dc.descriptionPUBLISHEDen
dc.description.abstractIn this paper, we describe a framework for comparing task performance in real and virtual environments. Realistic graphics, rear projection, haptics and rapid prototyping are used to match the virtual scene to the real scene. We describe some preliminary placement tasks which were evaluated using eye-tracking and discuss our future plans for this framework.en
dc.format.extent119en
dc.format.extent122en
dc.format.extent40544 bytes
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherACM Pressen
dc.rightsYen
dc.subjectvisual perceptionen
dc.subjectvirtual environmentsen
dc.titleA framework for comparing task performance in real and virtual scenesen
dc.typeConference Paperen
dc.type.supercollectionscholarly_publicationsen
dc.type.supercollectionrefereed_publicationsen
dc.identifier.peoplefinderurlhttp://people.tcd.ie/osullica
dc.identifier.rssinternalid30432
dc.identifier.rssurihttp://isg.cs.tcd.ie/cosulliv/Pubs/HowlettAPGV05f.pdf


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