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dc.contributor.authorTALBOT, LEO
dc.contributor.authorO'SULLIVAN, CAROL ANN
dc.date.accessioned2008-07-22T13:50:43Z
dc.date.available2008-07-22T13:50:43Z
dc.date.issued2000
dc.date.submitted2000en
dc.identifier.citationLeo Talbot and Carol O'Sullivan, 'Analysis of visibility masks and resultant image quality' in proceedings of the EUROGRAPHICS workshop on Parallel Graphics and Visualization, Girona, Spain, 2000, pp 75 - 80.en
dc.identifier.issn4407
dc.identifier.otherYen
dc.identifier.otherY
dc.identifier.urihttp://hdl.handle.net/2262/19199
dc.descriptionPUBLISHEDen
dc.description.abstractVirtual Interfaces and Visibility Masks are an extremely efficient method for parallelising the Radiosity Method. They exploit data locality, and keep communication between nodes as low as possible. Previous papers on this technique have been mainly concerned with raw performance, and have failed to analyse how these techniques can impact on the quality of the final image. This paper explores the efficiency of generating visibility masks, and analyses the tradeoff between image quality and speed.en
dc.format.extent71039 bytes
dc.format.extent75en
dc.format.extent80en
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.rightsYen
dc.subjectRadiosity Methoden
dc.titleAnalysis of visibility masks and resultant image qualityen
dc.typeConference Paperen
dc.type.supercollectionscholarly_publicationsen
dc.type.supercollectionrefereed_publicationsen
dc.identifier.peoplefinderurlhttp://people.tcd.ie/osullica
dc.identifier.rssinternalid4407
dc.identifier.rssurihttp://isg.cs.tcd.ie/cosulliv/Pubs/Leo.pdf
dc.contributor.sponsorEnterprise Ireland


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