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dc.contributor.authorSmolic, Aljosa
dc.date.accessioned2021-03-14T12:19:26Z
dc.date.available2021-03-14T12:19:26Z
dc.date.issued2020
dc.date.submitted2020en
dc.identifier.citationCroci, S., Ozcinar, C., Zerman, E., Knorr, S., Cabrera, J., Smolic, A., Visual Attention-Aware Quality Estimation Framework for Omnidirectional Video using Spherical Voronoi Diagram, Quality and User Experience, 2020, 5, 4en
dc.identifier.otherY
dc.identifier.urihttp://hdl.handle.net/2262/95666
dc.description.abstractOmnidirectional video (ODV) enables viewers to look at every direction from a fixed point and provides a much more immersive experience than traditional 2D video. Assessing the video quality is important for delivering ODV to the end-user with the best possible quality. For this goal, two aspects of ODV should be considered. The first is the spherical nature of ODV and the related projection distortions when the ODV is stored in a planar format. The second is the interactive look-around consumption nature of ODV. Related to this aspect, visual attention, that identifies the regions that attract the viewer’s attention, is important for ODV quality assessment. Considering these aspects, in this paper, we study in particular objective full-reference quality assessment for ODV. To this end, we propose a quality assessment framework based on the spherical Voronoi diagram and visual attention. In this framework, a given ODV is subdivided into multiple planar patches with low projection distortions using the spherical Voronoi diagram. Afterwards, each planar patch is analyzed separately by a quality metric for traditional 2D video, obtaining a quality score for each patch. Then, the patch scores are combined based on visual attention into a final quality score. To validate the proposed framework, we create a dataset of ODVs with scaling and compression distortions, and conduct subjective experiments in order to gather the subjective quality scores and the visual attention data for our ODV dataset. The evaluation of the proposed framework based on our dataset shows that both the use of the spherical Voronoi diagram and visual attention are crucial for achieving state-of-the-art performance.en
dc.language.isoenen
dc.relation.ispartofseriesSpringer Quality and User Experience, 2020.;
dc.relation.urihttps://v-sense.scss.tcd.ie/wp-content/uploads/2020/04/Croci2020b.pdfen
dc.rightsYen
dc.subjectQuality assessmenten
dc.subjectOmnidirectional video (ODV)en
dc.subject360° videoen
dc.subjectVR videoen
dc.subjectSpherical Voronoi diagramen
dc.subjectVisual attentionen
dc.subjectScaling distortionen
dc.subjectCompression distortionen
dc.titleVisual Attention-Aware Quality Estimation Framework for Omnidirectional Video using Spherical Voronoi Diagramen
dc.typeJournal Articleen
dc.type.supercollectionscholarly_publicationsen
dc.type.supercollectionrefereed_publicationsen
dc.identifier.peoplefinderurlhttp://people.tcd.ie/smolica
dc.identifier.rssinternalid225565
dc.identifier.doi10.1007/s41233-020-00032-3
dc.rights.ecaccessrightsopenAccess
dc.relation.doi10.1007/s41233-020-00032-3en
dc.relation.citesCitesen
dc.relation.citesCitesen
dc.subject.TCDThemeCreative Technologiesen
dc.subject.TCDThemeDigital Engagementen
dc.subject.TCDTagData Analysisen
dc.subject.TCDTagMultimedia & Creativityen
dc.identifier.rssurihttps://link.springer.com/article/10.1007%2Fs41233-020-00032-3
dc.subject.darat_impairmentOtheren
dc.status.accessibleNen
dc.contributor.sponsorScience Foundation Ireland (SFI)en
dc.contributor.sponsorGrantNumber15/RP/2776en


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